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For context, see WR20 pages 107-115

  • Select Concept, Faction, Nature, and Demeanor
    • Faction: Renegades, Heretics, Hierarchy, Guilds, Orpheus
    • Ferrymen are not available in chargen (ancient and powerful, we use the prerequisites from Ends of Empire 98 as a guideline)
  • Attributes: 7/5/3 (plus base 1 in each)
  • Abilities: 13/9/5 - nothing above 3 at this stage, that requires spending freebie points.
  • Arcanoi: 5
  • Backgrounds: 7
  • Passions: 10
  • Fetters: 10
  • Corpus: 10
  • Pathos: starts at 5 + Memoriam (Note: this is Temp Pathos, the actual pool size is always 10)
  • Willpower: 5
  • Freebies: 15
    • Can spend freebies to decrease Shadow's freebies by equal amount
    • Can gain up to 7 freebies by increasing Shadow's freebies by equal amount
    • Wraith20 might not have Merits or Flaws, but you can take ones that make sense from other game lines
Stat Freebies per additional dot
Attribute 5
Ability 2
Arcanos 5
Background 1
Passion 1
Fetter 1
Pathos 1/2*
Willpower 1**

* 1 freebie per 2 dots
** House rule

Shadow:

  • Select Archetype (pages 227-230)
  • Angst: 3 (house rule)
  • Dark Passions: 7
  • Freebies: 10
    • Perm Angst: 5 per dot
    • Temp Angst: 2 per dot
    • Dark Passions: 1 per dot
    • Thorns: 1 per dot (pages 231-234)
Level Thorns
variable Spectre Prestige; Dark Allies; Tainted Relic; Infamy
1 to 3 Death's Sigil
2 Shadow Traits*; Nightmares; Aura of Corruption; Mirror, Mirror; Shadow Call
3 Pact of Doom; Trick of the Light; Bad Luck
3-4 Shadowed Face
4 Honeyed Tongue; Tainted Touch
5 Shadowplay; Shadow Familiar; Freudian Slip
5-6 Shadow Life
6 Whispers; Manifestation
7 Devil's Dare; Vampiric Nature

* May be taken multiple times