Character Generation - Ghoul
For context, see V20 pages 497-499
- Select Concept, Clan, Faction, Nature, Demeanor, Domitor
- Attributes: 6/4/3
- Abilities: 11/7/4 - nothing above 3 at this stage, that requires spending freebie points.
- Disciplines: Potence 1, 1 other in-clan
- Potence can be swapped out (+rules ghouls)
- Independent ghouls treat Celerity, Fortitude, and Potence as in-clan (V20 499)
- Backgrounds: 5
- Virtues: 7
- Path Rating: Humanity = Conscience + Self-Control
- Willpower: = Courage
- Freebies: 21
Stat | Freebies per additional dot |
---|---|
Attribute | 5 |
Ability | 2 |
Discipline | 10* |
Background | 1 |
Virtue | 2** |
Path Rating | 1 |
Willpower | 1 |
* May be out of clan; discipline above 1 requires "Domitor (background)" ('+rules ghouls' for full details)
** Does not raise Path Rating or Willpower